Zur Kurzanzeige

dc.date.accessioned2021-10-19T14:21:17Z
dc.date.available2021-10-19T14:21:17Z
dc.date.issued2021-07-02
dc.identifierdoi:10.17170/kobra-202110084864
dc.identifier.urihttp://hdl.handle.net/123456789/13305
dc.description.sponsorshipGefördert durch den Publikationsfonds der Universität Kasselger
dc.language.isoengeng
dc.rightsNamensnennung 4.0 International*
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/*
dc.subjectredirected walking techniqueeng
dc.subjectperception thresholdseng
dc.subjecteyeblinkseng
dc.subjectvirtual realityeng
dc.subjecthead-mounted displayeng
dc.subjectdiscrete manipulationeng
dc.subjectstimulus intensityeng
dc.subject.ddc570
dc.subject.ddc600
dc.titleVelocity-Dependent Perception Threshold for Discrete Imperceptible Repositioning in a Virtual Environment During Eye Blinkseng
dc.typeAufsatz
dcterms.abstractIn this study, the relationship between a person’s walking speed and the perception threshold for discrete implicit repositioning during eyeblinks in a virtual environment is investigated. The aim is to estimate the perception thresholds for forward and backward repositioning during forward translation following eyeblink occurrences. A psychophysical method called Staircase Transformed and Weighted up/down is utilized to quantify the perception thresholds for forward and backward repositioning. The perception thresholds for this repositioning are estimated for three different walking speeds: slow (0.58 m/s), moderate (0.86 m/s), and fast (1.1 m/s). The collected observations are then analyzed using regression analysis. The estimated perception threshold values for imperceptible forward repositioning were 0.374, 0.635, and 0.897 meters for the abovementioned walking speeds, respectively. Moreover, the respective perception threshold values for imperceptible backward repositioning were 0.287, 0.430, and 0.572 meters for the same walking speeds. The findings reveal a proportional relationship between the perception threshold values and the participant’s walking speed. As such, it is possible to imperceptibly reposition a participant at a greater distance when they are walking faster relative to the same situation when the participant is walking slower. In addition, the results show that there is more tolerance in forward discrete repositioning compared to backward discrete repositioning during forward translation. These findings enable the extension of the manipulation types utilized by the Redirected Walking Technique. More specifically, this allows for implementing a sophisticated composite redirected walking controller, which utilizes continuous and discrete translation gains simultaneously; this helps not only with reducing the cognitive load, but also with reducing the amount of physical space required to support infinite free exploration in an immersive virtual environment.eng
dcterms.accessRightsopen access
dcterms.creatorAlsaeedi, Nassr
dcterms.creatorWloka, Dieter
dc.relation.doidoi:10.1109/ACCESS.2021.3094420
dc.subject.swdBewegungswahrnehmungger
dc.subject.swdVisuelle Wahrnehmungger
dc.subject.swdLidschlagger
dc.subject.swdVirtuelle Realitätger
dc.subject.swdHead-mounted Displayger
dc.subject.swdManipulationger
dc.subject.swdReizintensitätger
dc.type.versionpublishedVersion
dcterms.source.identifiereissn:2169-3536
dcterms.source.journalIEEE access : practical research, open solutionseng
dcterms.source.pageinfo122147 - 122165
dcterms.source.volumeVolume 9
kup.iskupfalse


Dateien zu dieser Ressource

Thumbnail
Thumbnail

Das Dokument erscheint in:

Zur Kurzanzeige

Namensnennung 4.0 International
Solange nicht anders angezeigt, wird die Lizenz wie folgt beschrieben: Namensnennung 4.0 International