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dc.date.accessioned2024-09-11T08:53:08Z
dc.date.available2024-09-11T08:53:08Z
dc.date.issued2024-07-11
dc.identifierdoi:10.17170/kobra-2024091110809
dc.identifier.urihttp://hdl.handle.net/123456789/16033
dc.description.sponsorshipGefördert im Rahmen des Projekts DEAL
dc.language.isoeng
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectApp-based data collectioneng
dc.subjectMonte Carlo simulationseng
dc.subjectdropouteng
dc.subjectlongitudinal dataeng
dc.subjectplanned missingnesseng
dc.subject.ddc150
dc.titleUsing Monte Carlo Simulation to Forecast the Scientific Utility of Psychological App Studies: A Tutorialeng
dc.typeAufsatz
dcterms.abstractMobile applications offer a wide range of opportunities for psychological data collection, such as increased ecological validity and greater acceptance by participants compared to traditional laboratory studies. However, app-based psychological data also pose data-analytic challenges because of the complexities introduced by missingness and interdependence of observations. Consequently, researchers must weigh the advantages and disadvantages of app-based data collection to decide on the scientific utility of their proposed app study. For instance, some studies might only be worthwhile if they provide adequate statistical power. However, the complexity of app data forestalls the use of simple analytic formulas to estimate properties such as power. In this paper, we demonstrate how Monte Carlo simulations can be used to investigate the impact of app usage behavior on the utility of app-based psychological data. We introduce a set of questions to guide simulation implementation and showcase how we answered them for the simulation in the context of the guessing game app Who Knows. Finally, we give a brief overview of the simulation results and the conclusions we have drawn from them for real-world data generation. Our results can serve as an example of how to use a simulation approach for planning real-world app-based data collection.eng
dcterms.accessRightsopen access
dcterms.creatorKueppers, Sebastian
dcterms.creatorRau, Richard
dcterms.creatorScharf, Florian
dc.relation.doidoi:10.1080/00273171.2024.2335411
dc.subject.swdMonte-Carlo-Simulationger
dc.subject.swdApp <Programm>ger
dc.subject.swdDatenerhebungger
dc.type.versionpublishedVersion
dcterms.source.identifiereissn:1532-7906
dcterms.source.issueIssue 4
dcterms.source.journalMultivariate Behavioral Researcheng
dcterms.source.pageinfo879-893
dcterms.source.volumeVolume 59
kup.iskupfalse


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Attribution-NonCommercial-NoDerivatives 4.0 International
Except where otherwise noted, this item's license is described as Attribution-NonCommercial-NoDerivatives 4.0 International