Designing in the real world is complex anyway - so what?

dc.date.accessioned2006-07-18T10:47:09Z
dc.date.available2006-07-18T10:47:09Z
dc.date.issued2006-07-18T10:47:09Z
dc.format.extent491649 bytes
dc.format.mimetypeapplication/pdf
dc.identifier.uriurn:nbn:de:hebis:34-2006071814093
dc.identifier.urihttp://hdl.handle.net/123456789/2006071814093
dc.language.isoeng
dc.rightsUrheberrechtlich geschützt
dc.rights.urihttps://rightsstatements.org/page/InC/1.0/
dc.subjectDesign process modelseng
dc.subjectComplexityeng
dc.subjectSystemseng
dc.subjectEvolutioneng
dc.subject.ddc700
dc.subject.swdDesignger
dc.subject.swdSystemtheorieger
dc.titleDesigning in the real world is complex anyway - so what?eng
dc.typeWorking paper
dcterms.abstractDesigning is a heterogeneous, fuzzily defined, floating field of various activities and chunks of ideas and knowledge. Available theories about the foundations of designing as presented in "the basic PARADOX" (Jonas and Meyer-Veden 2004) have evoked the impression of Babylonian confusion. We located the reasons for this "mess" in the "non-fit", which is the problematic relation of theories and subject field. There seems to be a comparable interface problem in theory-building as in designing itself. "Complexity" sounds promising, but turns out to be a problematic and not really helpful concept. I will argue for a more precise application of systemic and evolutionary concepts instead, which - in my view - are able to model the underlying generative structures and processes that produce the visible phenomenon of complexity. It does not make sense to introduce a new fashionable meta-concept and to hope for a panacea before having clarified the more basic and still equally problematic older meta-concepts. This paper will take one step away from "theories of what" towards practice and doing and try to have a closer look at existing process models or "theories of how" to design instead. Doing this from a systemic perspective leads to an evolutionary view of the process, which finally allows to specify more clearly the "knowledge gaps" inherent in the design process. This aspect has to be taken into account as constitutive of any attempt at theory-building in design, which can be characterized as a "practice of not-knowing". I conclude, that comprehensive "unified" theories, or methods, or process models run aground on the identified knowledge gaps, which allow neither reliable models of the present, nor reliable projections into the future. Consolation may be found in performing a shift from the effort of adaptation towards strategies of exaptation, which means the development of stocks of alternatives for coping with unpredictable situations in the future.eng
dcterms.accessRightsopen access
dcterms.alternativeSystemic and evolutionary process models in designeng
dcterms.alternativeEuropean Conference on Complex Systems Satellite Workshop: Embracing Complexity in Design, Paris 17 Nov. 2005eng
dcterms.creatorJonas, Wolfgang

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