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Exploring Gamification in Digital Learning Environments
(kassel university press, 2020)
Gamification is about using gamification elements in contexts such as digital learning and aims to motivate and engage users to change their behavior. So far, gamification has been proven as effective concept to support learners in achieving better learning outcomes. However, challenges remain about how to design gamification concepts to make them more meaningful and relevant for learners.
Sofia Schöbel presents approaches and concepts about how to design and consider gamification for digital learning solutions. The ...
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Organic Computing
(kassel university press, 2024)
The Organic Computing Doctoral Dissertation Colloquium (OC-DDC) series is part of the Organic Computing initiative [4] which is steered by a Special Interest Group of the German Society of Computer Science (Gesellschaft für Informatik e.V.). It provides an environment for PhD students who have their research focus within the broader Organic Computing (OC) community to discuss their PhD project and current trends in the corresponding research areas. This includes, for instance, research in the context of Autonomic ...
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Design, Control, and Harmonic Compensation for Stand-Alone and Grid-Connected Voltage-Source Converters: Simulation and Experimental Validations
(kassel university press, 2024)
Voltage source converters (VSCs), among other power converters, play a crucial role in supplying power to both local loads and the grid at the PCC. During standalone operation, VSCs ensure stable power for loads by regulating the output voltage. In grid-connected mode, the regulation shifts to controlling output current, such as converter side current (CSC) or grid side current (GSC), to inject sinusoidal current into the electrical grid. The nonlinear characteristics of the loads connected to the power converters ...
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Handlungsbroschüre. Ko-Kreative Entwicklung von Lernmaterialien im Arbeitsprozess in der Fertigungsindustrie – Eine anwenderzentrierte Betrachtung
(kassel university press, 2022)
Digitale Lernsysteme sind heute viel mehr als reine Wissensdatenbanken, in welchen Mitarbeitende zentral abgelegte Wissensbausteine abrufen können. Mithin geht es um die Entwicklung solcher Wissensbausteine durch Mitarbeitende als eine zentrale Herausforderung bei der Gestaltung von digitalen Lernsystemen. Insbesondere deshalb, da bestehende Lernmaterialien oftmals nicht den Erfordernissen eines arbeitsprozessintegrierten Lernansatzes folgen. Dies liegt daran, dass die Lernmaterialien von Mitarbeitern erstellt werden, ...